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City - Hasbro 2008

Game Details

Number of Countries: 17

©Hasbro 2008

The lid of the box already enthusiasticly shows it to be a three-dimensional happening, where the game board's midfield is used to build buildings of the district on. The district of each field with color bar is always in its close proximity.

Inside the innerbox is a large tray of black plastic for the storage of the 80 3-D buildings to be built in the districts.

General View

Inside the box there are:

  • Residential buildings (Grey)
    • 8 x 1 block
    • 2 x 2 block
    • 3 x 8 block

  • Industrial buildings (Light Blue)
    • 8 x 1 block
    • 4 x 2 block
    • 8 x 3 block

  • 5 Skyscrapers (Green)

  • 1 Monopoly Tower (Brown)

  • 8 Stations (Red)

  • 8 Stadiums (Red)

  • Bonus buildings (Red)
    • 3 x School
    • 3 x Wind Farms
    • 3 x Water Towers
    • 3 x Park

  • Hazards (Black)
    • 3 x Power Stations (Value of 3 blocks)
    • 3 x Sewage Works (Value of 3 blocks)
    • 3 x Prison (Value of 4 blocks)
    • 3 x Rubbish Dumps (Value of 2 blocks)

It is nice to play with high buildings and skyscrapers, but it is not practical because they don't stand very stable. In the otherwise carefully edited Rules Booklet, it is advised to roll the dice in the lid "so that you don't knock any buildings over!". It would have been better to stick the buildings magnetically to the board.

In contrast to the classic edition you don't need to collect all the streets of one color, but may immediately start to build on one district to a maximum of 8 blocks. That can be residential buildings as well as industrial buildings or a combination of both.

Residential buildings are cheaper than industrial buildings, but if another player builds a hazard (a black building) in your district, residential blocks in that district become worthless and do not count towards its rent value. However, you can remove this hazard from your district by paying to the bank.

On the other hand you can prevent opponents building hazards in your districts by building yourself a red bonus building.

Hazards and bonus buildings are free and do not count for the 8-block building limit per district. By the way, you may only build these bonus buildings and hazards when you land on a planning permission space (the former stations).

The designers of this version invented different instrument to be used with this edition. This time it isn't a card reader but a trading unit with an auction button and a build button:

  • The build button is on the side of this trading unit. You must press this button to learn how many blocks or a station you are allowed to buy this turn.

  • In this case you land on a still available district but you are not willing to buy it, (for the normal price) so the property must be auctioned. For that purpose the banker pushes the auction button to start the auction. Everyone may then bid during 50 seconds.

When this trading unit has been put on it will give a signal after playing for an hour. In case you like to play for another hour you have to swich the trading unit off and on once again.

How are the buildings used and what do they contribute to the rent income per district?

  • The rent for an unbuilt property is mentioned on the property deeds, but next it is not only built with houses and hotels. The building is calculated in blocks, taking into account that a maximum of 8 blocks per district are allowed.

  • You may choose from residential buildings, industrial buildings, skyscrapers, the only one Monopoly Tower, stadiums and stations that may be built in each district. 

  • Prices of the first 3 buildings are mentioned on the property deed. Only these buildings are determinative for the rental income.

  • A station is free if the build button allows you. You may build such a station in a district at your choice! A nice chance though to pass for an extra time over Go, but also to bypass districts with high rents.

  • The purchase of a stadium do cost M2,000,000 (= Monopoly dollars), but each time you passes over Go you receive, next to your regular salary,  another M1,000,000.
  • Because there is no room anymore on the midfield of the board, the only stack of cards (only Chance cards) must be placed somewhere alongside the game  board. There are a few cards with well-known instructions, but the most are typical for this game, like:

    • Toxic waste. Pay M 1M for each sewage works on districts that you own. If you don't have any sewage works, go to jail.

    • Graffiti disaster. Pay M 50k per district you own to have graffiti removed.

    • Steal. Steal a district and all its buildings from a player of your choice. Cannot be part of a completed colour-set.

    There is one special card in this game, Rent Dodge!, you only get on landing on the Free Parking corner. You have, however, to use it before another player lands on that corner, because in that case you have to give the card to that player.

    The 7 banknotes are in a stack with Code # 100017900000. They are the modern banknotes with ridiculous and particularly superfluous high values that for that purpose are being presented shortenedly with 1k for 1000 Monopoly dollars.

    The bills are printed in black on colored paper. The denominations are: 10k, 50k, 100k, 200k, 500k, 1M and 5M.

    There is a "Reminder Card" for each of the 6 players. That apparently means the Rules are that complicated that such a help is needed!

    The price of this game when released was €49.95 in Europe and $34.99 in the U.S.A.